Apply automatic underlay to branched objects

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Use Effects > Underlay to strengthen and stabilize objects with underlay stitching.

Because Branching combines objects to form a single branched object. Depending on the component objects, you may be able to apply a single underlay to the entire branched object. The technique works well with Block objects.

To apply automatic underlay to branched objects...

1Select the branched object and right-click Underlay.

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2Select the First Underlay checkbox and select an underlay type.

3Optionally, add a second underlay.

4Press Enter or click Apply. Underlay stitches are automatically generated for the branched object.

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If component objects are touching or overlapping, the underlay is first stitched out for the whole branched object followed by the cover stitch.

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